Battle Rank is calculated between 0 and 5 stars
Code:
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| Rank | Score | TP Recovery | Rare Drop % | Enemy |
| | | | | Party Drop |
|====================================================================|
| 5 Stars | 13,000 and up | 8x | 5x | Normal |
| 4 Stars | 12,000 - 12,999 | 3x | 3x | Normal |
| 3 Stars | 9,000 - 11,999 | Normal | Normal | Normal |
| 2 Stars | 8,000 - 8,999 | Half | None | 2x |
| 1 Star | 7,000 - 7,999 | 1/4th | None | 4x |
| 0 Stars | 0 - 6,999 | 1/8th | None | 8x |
*====================================================================*
Score = {[(Time Objective) - (Battle Time)] x (Battle Rate)} + 10,000
Time Objective = [(Enemy Strength) / (Party Member Strength)] + 8
Enemy Strength is the sum of the following:
[(HP at the start of Battle) x (enemy level)] / 16
In the case that the enemy's level is above 50, it is calculated as 50.
Party Member Strength is the sum of the following:
[(Attack power x ATB Level) / (3.5 + ATB Level)]
Attack power means the highest value between magic and physical attack.
Time Objective has a max limit of 10 hours and a minimum of 12 seconds for
the first enemy and 4 seconds for each additional enemy. The Golden Watch
accessory, if equipped on a character who did not die in battle, will
multiply the Time Objective by 1.1