The Xbox One’s pre-launch resolution fallout has become a topic of heated debates around the internet. What began as an isolated plague that had only affected Battlefield 4 now appears to have become a widespread issue for a majority of Xbox One launch titles. Last week, we brought you news of Bungie’s Destiny possibly running at a sub-1080p on the Xbox One in its alpha phase, based on the words of a tester.
It appears that the latest entrant in Ubisoft’s popular franchise, Assassin’s Creed, suffers a similar fate on Microsoft’s next-gen console. During the latest episode of his weekly show, Annoyed Gamer, game journalist Marcus Beer briefly talks about a visible difference between the two next-gen console versions of Assassin’s Creed IV: Black Flag. According to him, the Xbox One version looks “fuzzier” and “strained”, while the PS4 version looks “sharper”, “crisper”, and has “better draw distances”.
Unsurprisingly, the choice of words Beer used to describe the game’s resolution, or lack thereof, is quite similar to that of Destiny’s alpha tester.