The following videos show simple examples of how games can be controlled using a wide variety of gestures.
In the first video, we demonstrate gesture-controlled gaming with "Air-Guard", a flight simulator by 3Division Entertainment and Wanna Play. Integration with this game was done seamlessly, with the game "blind" to the fact that joystick control was replaced by gestures. It is controlled with hand gestures only, using both hands to steer (right, left, back for up and forward for down) and thumbs to activate weapons (right thumb to shoot, left thumb to drop bombs).
In the latter videos we demonstrate gesture-controlled gaming with a boxing mini-game developed by JGI Entertainment. Hands are used to punch either a heavy bag or a rival boxer. The point of view of the gamer is determined based on the position of his/her face.